Nov 23, 2007, 09:47 PM // 21:47
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#21
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Ascalonian Squire
Join Date: May 2006
Guild: The Imperial Guards of Vabbi[TIGV]
Profession: W/E
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Well, I just think that reward points is too much.. Would be a very easy way to get PvP obsidian, and with 50 flames, you can allways buy a sigil!
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Nov 24, 2007, 01:13 AM // 01:13
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#22
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Quote:
Originally Posted by Mush
Well, I just think that reward points is too much.. Would be a very easy way to get PvP obsidian, and with 50 flames, you can allways buy a sigil!
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Well incase you didnt figure this out...TA ACTUALLY TAKES SKILL...really not that hard to figure out...do you even know how many people have PvP obsidian in the game? I think only 2 and they did hundreds of HB tournies...now they could always adjust the Reward Points per glad point, so your argument isn't even that valid lol
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Nov 26, 2007, 09:34 PM // 21:34
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#23
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Desert Nomad
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I'm bumping this because I really like the idea, and think it would see a bit more competitive play if this feature was added.
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Nov 27, 2007, 06:14 PM // 18:14
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#24
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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I don't HvH, because it is a dumb place, so I don't know much about "reward points" However I do have oddles and assloads of tourny tokens that I will never use cause I gotta spend the faction on something.
I really, really, REALLY, like the idea of daily tourneys for TA, give me place to spen these tokens, brings a little some else to the TA table. Put these "reward' points into the prizes for the tourney. I know anyone whos any good at TA should have or can easily get tons of these tokens.
Also I really never plan on winning the daily tourney, just entering, someone has to come in last and God signed me up for that job perminatly long ago. Well cept for the time I won the "three legged race" without a partner. (If you dont get that joke then I don't honestly know what to do with you)
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Nov 27, 2007, 06:33 PM // 18:33
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#25
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada
Guild: Black Crescent [BC]
Profession: W/
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I don't think reward points outside of tournament play is a good idea, but some sort of TA tourny would be nice. Even if it were just casual (i.e. pugs allowed) with reward(s) increasing depending on final standing.
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Nov 28, 2007, 04:27 AM // 04:27
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#26
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Quote:
Originally Posted by Lord Natural
I don't think reward points outside of tournament play is a good idea, but some sort of TA tourny would be nice. Even if it were just casual (i.e. pugs allowed) with reward(s) increasing depending on final standing.
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I and many other people have TOKENS to spend, and HvH isnt exactly "fun" and you cant do it with your friends or anything...
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Nov 28, 2007, 09:40 PM // 21:40
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#27
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Desert Nomad
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I actually agree with natural that reward points shouldn't be given outside of tournaments, and I don't think they ever will be.
Some form of reward (or platform to earn a reward) would be a great idea in TA.
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Dec 13, 2007, 04:18 AM // 04:18
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#28
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Bump for ideas
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Jan 02, 2008, 08:45 AM // 08:45
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#29
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Ascalonian Squire
Join Date: Jul 2007
Guild: Celestial Dawn [cD]
Profession: W/
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Meh, dunno if I'm so fond on the idea, too much Random RP will be handed out, but maybe the idea of a occasional TA tourney with a Prize at the end (somewhat like HA) would be nice.
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Jan 04, 2008, 07:20 PM // 19:20
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#30
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Ascalonian Squire
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no reward points for TA please
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Jan 06, 2008, 10:28 PM // 22:28
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#31
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Desert Nomad
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TA is actually a pretty good form of PvP.
no gay rit spikes, IWAY, Zergway, Heroway and all that crap of HA and its so elitistic as GvG, and requires a smaller party, thus available to the casual PvPer.
the sad thing it takes a lot to get a real good team going and than you can get unlucky and face a top guild team and lose your 9 win streak.
it's a lot harder to win than RA and thus should reward for more, and it desperatly needs something to make it attractive compared to RA, HA and GvG
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Jan 07, 2008, 03:43 PM // 15:43
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#32
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
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Quote:
Originally Posted by zling
no gay rit spikes, IWAY, Zergway, Heroway and all that crap of HA
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do you ever ta?
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Jan 07, 2008, 06:13 PM // 18:13
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#33
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Quote:
the_deSKtructor Quote:
Originally Posted by zling
no gay rit spikes, IWAY, Zergway, Heroway and all that crap of HA
do you ever ta?
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All the TA Rit spikes are done by straight people as opposed to Gay people doing them in HA.
Alas, this thread has died, and my hopes of a better TA with it.
I have noticd that since the title change there are more people in the TA districts. Of course when the number was fairly low to begin with "more" is easy to accomplish.
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Jan 17, 2008, 02:47 PM // 14:47
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#34
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
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Dunno how they would make TA better, HvH is lame imo but the only way to get RP dunno why they pushed HvH so much when imo the other modes need work, would be nice to get RP through TA, but seeing as I dont know how much things cost I couldnt even suggest a balanced amount (in my head: 1 for 10 wins is going round but thats prob just the nostalgia talking)
I think maybe some new maps which dont include HvH capping, imo TA should be all about the war, flags are already pointless, for me is kill or be killed and done. Theres not really much else they can do. A higher number of people in TA would be pointless imo and make the chore of finding usually 2 other people for me even harder. Back when we used to TA all the time we always wanted a rest option so you could go for a drink or toilet when you were in the middle of a run without having to retire. Guess makes even more sense now that you can get 4 glads per 5 wins, but I doubt would ever be implemented.
It would also be nice to get ranked, I think glad rank is worthless especially now, and is the main reason I dont discriminate, if you have the build and can play then come play . By ranked I mean like GvG where loses affect your rank, not like glads where time = high level, but then this would probably introduce even more rank discrimination as people wont want to hurt their ranks
Thats me spent, I think it needs a shakeup of some sort but it would not to be something that doesnt break it.
/more_maps_please
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